JK/SK/Gr.1/Gr.2
- Warm up stretches and quick Tag Game
- Stations - hoops, scooters, balls, racquets
Gr. 3/4
BattleShip - 3-5 mats as ships and pins in front. Teams try and roll a ball to knock down opponents' pins. When this happens, team must perform 5 push-ups and then reset their pins to resume play.
No comments:
Post a Comment